Tales of beating the Capra Demon with only a smidgen of health left, the glorious city of Anor Londo and the intricacies of the combat system would echo round the party chat. ![]() I was only hit by the Souls virus once some of my Xbox Live friends refused to stop talking about it whenever I jumped in a party. ![]() There was no moment of the clouds parting and the god Miyazaki shining down upon me with his brilliance, Dark Souls was just a really hard RPG which had a menu system designed by a blind person and a drunken camera with a tendency to panic and hide in the corner whenever you were fighting enemies in a corridor. I got up to the Bell Gargoyles, eventually beat them after realising how to summon people in and then quite promptly put the game on my shelf and didn’t touch it for another few months. I didn’t understand the Dark Souls hype at first, being one of those people who bought it on a whim after hearing reviewers singing the praises of Demon Souls and thinking it might be a good game to fill the time until the true lord of RPGs, Skyrim, released in November. This plan failed when I saw the recent preview footage and lore speculations and I’ve been dragged right back into the hype cycle yet again, an overexcited fanboy who’s already deciding what character build and weapons he will use once he pops the Dark Souls III disc in. ![]() After being burnt by Dark Souls II, I was going to remain as uninterested in Dark Souls III as humanly possible and go into it with no excitement for the final instalment in the trilogy. I swore that I wouldn’t get suckered into the hype this time.
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